#include "mtypes.h"
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| void GLAPIENTRY | _mesa_ClearIndex (GLfloat c) |
| void GLAPIENTRY | _mesa_ClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| Specify the clear values for the color buffers. More... | |
| void GLAPIENTRY | _mesa_Clear (GLbitfield mask) |
| Clear buffers. More... | |
| void GLAPIENTRY | _mesa_DrawBuffer (GLenum mode) |
| Specify which color buffers to draw into. More... | |
| void GLAPIENTRY | _mesa_ReadBuffer (GLenum mode) |
| Set the color buffer source for reading pixels. More... | |
| void GLAPIENTRY | _mesa_ResizeBuffersMESA (void) |
| GL_MESA_resize_buffers extension. More... | |
| void GLAPIENTRY | _mesa_Scissor (GLint x, GLint y, GLsizei width, GLsizei height) |
| Define the scissor box. More... | |
| void GLAPIENTRY | _mesa_SampleCoverageARB (GLclampf value, GLboolean invert) |
| void | _mesa_init_buffers (GLcontext *ctx) |
| Initialize the context scissor data. More... | |
| void | _mesa_update_buffers (GLcontext *ctx) |
| Update screen bounds. More... | |
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Clear buffers.
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Specify the clear values for the color buffers.
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Specify which color buffers to draw into.
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Initialize the context scissor data.
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Set the color buffer source for reading pixels.
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GL_MESA_resize_buffers extension. When this function is called, we'll ask the window system how large the current window is. If it's a new size, we'll call the driver's ResizeBuffers function. The driver will then resize its color buffers as needed, and maybe call the swrast's routine for reallocating swrast-managed depth/stencil/accum/etc buffers.
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Define the scissor box.
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Update screen bounds.
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1.2.13.1 written by Dimitri van Heesch,
© 1997-2001