Data Structures |
| union | node |
| | Display list node. More...
|
Defines |
| #define | SAVE_FLUSH_VERTICES(ctx) |
| | Flush vertices. More...
|
| #define | ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) |
| | Macro to assert that the API call was made outside the glBegin()/glEnd() pair, with return value. More...
|
| #define | ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) |
| | Macro to assert that the API call was made outside the glBegin()/glEnd() pair. More...
|
| #define | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) |
| | Macro to assert that the API call was made outside the glBegin()/glEnd() pair and flush the vertices. More...
|
| #define | ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval) |
| | Macro to assert that the API call was made outside the glBegin()/glEnd() pair and flush the vertices, with return value. More...
|
| #define | BLOCK_SIZE 256 |
| | How many nodes to allocate at a time. More...
|
| #define | ALLOC_INSTRUCTION(ctx, opcode, sz) ((Node *)_mesa_alloc_instruction(ctx, opcode, sz*sizeof(Node)) - 1) |
Enumerations |
| enum | OpCode {
OPCODE_ACCUM,
OPCODE_ALPHA_FUNC,
OPCODE_BIND_TEXTURE,
OPCODE_BITMAP,
OPCODE_BLEND_COLOR,
OPCODE_BLEND_EQUATION,
OPCODE_BLEND_EQUATION_SEPARATE,
OPCODE_BLEND_FUNC_SEPARATE,
OPCODE_CALL_LIST,
OPCODE_CALL_LIST_OFFSET,
OPCODE_CLEAR,
OPCODE_CLEAR_ACCUM,
OPCODE_CLEAR_COLOR,
OPCODE_CLEAR_DEPTH,
OPCODE_CLEAR_INDEX,
OPCODE_CLEAR_STENCIL,
OPCODE_CLIP_PLANE,
OPCODE_COLOR_MASK,
OPCODE_COLOR_MATERIAL,
OPCODE_COLOR_TABLE,
OPCODE_COLOR_TABLE_PARAMETER_FV,
OPCODE_COLOR_TABLE_PARAMETER_IV,
OPCODE_COLOR_SUB_TABLE,
OPCODE_CONVOLUTION_FILTER_1D,
OPCODE_CONVOLUTION_FILTER_2D,
OPCODE_CONVOLUTION_PARAMETER_I,
OPCODE_CONVOLUTION_PARAMETER_IV,
OPCODE_CONVOLUTION_PARAMETER_F,
OPCODE_CONVOLUTION_PARAMETER_FV,
OPCODE_COPY_COLOR_SUB_TABLE,
OPCODE_COPY_COLOR_TABLE,
OPCODE_COPY_PIXELS,
OPCODE_COPY_TEX_IMAGE1D,
OPCODE_COPY_TEX_IMAGE2D,
OPCODE_COPY_TEX_SUB_IMAGE1D,
OPCODE_COPY_TEX_SUB_IMAGE2D,
OPCODE_COPY_TEX_SUB_IMAGE3D,
OPCODE_CULL_FACE,
OPCODE_DEPTH_FUNC,
OPCODE_DEPTH_MASK,
OPCODE_DEPTH_RANGE,
OPCODE_DISABLE,
OPCODE_DRAW_BUFFER,
OPCODE_DRAW_PIXELS,
OPCODE_ENABLE,
OPCODE_EVALMESH1,
OPCODE_EVALMESH2,
OPCODE_FOG,
OPCODE_FRONT_FACE,
OPCODE_FRUSTUM,
OPCODE_HINT,
OPCODE_HISTOGRAM,
OPCODE_INDEX_MASK,
OPCODE_INIT_NAMES,
OPCODE_LIGHT,
OPCODE_LIGHT_MODEL,
OPCODE_LINE_STIPPLE,
OPCODE_LINE_WIDTH,
OPCODE_LIST_BASE,
OPCODE_LOAD_IDENTITY,
OPCODE_LOAD_MATRIX,
OPCODE_LOAD_NAME,
OPCODE_LOGIC_OP,
OPCODE_MAP1,
OPCODE_MAP2,
OPCODE_MAPGRID1,
OPCODE_MAPGRID2,
OPCODE_MATRIX_MODE,
OPCODE_MIN_MAX,
OPCODE_MULT_MATRIX,
OPCODE_ORTHO,
OPCODE_PASSTHROUGH,
OPCODE_PIXEL_MAP,
OPCODE_PIXEL_TRANSFER,
OPCODE_PIXEL_ZOOM,
OPCODE_POINT_SIZE,
OPCODE_POINT_PARAMETERS,
OPCODE_POLYGON_MODE,
OPCODE_POLYGON_STIPPLE,
OPCODE_POLYGON_OFFSET,
OPCODE_POP_ATTRIB,
OPCODE_POP_MATRIX,
OPCODE_POP_NAME,
OPCODE_PRIORITIZE_TEXTURE,
OPCODE_PUSH_ATTRIB,
OPCODE_PUSH_MATRIX,
OPCODE_PUSH_NAME,
OPCODE_RASTER_POS,
OPCODE_READ_BUFFER,
OPCODE_RESET_HISTOGRAM,
OPCODE_RESET_MIN_MAX,
OPCODE_ROTATE,
OPCODE_SCALE,
OPCODE_SCISSOR,
OPCODE_SELECT_TEXTURE_SGIS,
OPCODE_SELECT_TEXTURE_COORD_SET,
OPCODE_SHADE_MODEL,
OPCODE_STENCIL_FUNC,
OPCODE_STENCIL_MASK,
OPCODE_STENCIL_OP,
OPCODE_TEXENV,
OPCODE_TEXGEN,
OPCODE_TEXPARAMETER,
OPCODE_TEX_IMAGE1D,
OPCODE_TEX_IMAGE2D,
OPCODE_TEX_IMAGE3D,
OPCODE_TEX_SUB_IMAGE1D,
OPCODE_TEX_SUB_IMAGE2D,
OPCODE_TEX_SUB_IMAGE3D,
OPCODE_TRANSLATE,
OPCODE_VIEWPORT,
OPCODE_WINDOW_POS,
OPCODE_ACTIVE_TEXTURE,
OPCODE_PIXEL_TEXGEN_SGIX,
OPCODE_PIXEL_TEXGEN_PARAMETER_SGIS,
OPCODE_COMPRESSED_TEX_IMAGE_1D,
OPCODE_COMPRESSED_TEX_IMAGE_2D,
OPCODE_COMPRESSED_TEX_IMAGE_3D,
OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D,
OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D,
OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D,
OPCODE_SAMPLE_COVERAGE,
OPCODE_WINDOW_POS_ARB,
OPCODE_BIND_PROGRAM_NV,
OPCODE_EXECUTE_PROGRAM_NV,
OPCODE_REQUEST_RESIDENT_PROGRAMS_NV,
OPCODE_LOAD_PROGRAM_NV,
OPCODE_PROGRAM_PARAMETER4F_NV,
OPCODE_TRACK_MATRIX_NV,
OPCODE_PROGRAM_LOCAL_PARAMETER_ARB,
OPCODE_PROGRAM_NAMED_PARAMETER_NV,
OPCODE_ACTIVE_STENCIL_FACE_EXT,
OPCODE_DEPTH_BOUNDS_EXT,
OPCODE_PROGRAM_STRING_ARB,
OPCODE_PROGRAM_ENV_PARAMETER_ARB,
OPCODE_ATTR_1F,
OPCODE_ATTR_2F,
OPCODE_ATTR_3F,
OPCODE_ATTR_4F,
OPCODE_MATERIAL,
OPCODE_INDEX,
OPCODE_EDGEFLAG,
OPCODE_BEGIN,
OPCODE_END,
OPCODE_RECTF,
OPCODE_EVAL_C1,
OPCODE_EVAL_C2,
OPCODE_EVAL_P1,
OPCODE_EVAL_P2,
OPCODE_ERROR,
OPCODE_CONTINUE,
OPCODE_END_OF_LIST,
OPCODE_EXT_0
} |
| | Display list opcodes. More...
|
Functions |
| void | mesa_print_display_list (GLuint list) |
| Node * | make_empty_list (void) |
| void | _mesa_destroy_list (GLcontext *ctx, GLuint list) |
| GLuint | translate_id (GLsizei n, GLenum type, const GLvoid *list) |
| void | _mesa_init_lists (void) |
| | Do one-time initialiazations for display lists. More...
|
| GLvoid * | unpack_image (GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels, const struct gl_pixelstore_attrib *unpack) |
| | Wrapper for _mesa_unpack_image() that handles pixel buffer objects. More...
|
| void * | _mesa_alloc_instruction (GLcontext *ctx, int opcode, GLint sz) |
| GLint | _mesa_alloc_opcode (GLcontext *ctx, GLuint size, void(*execute)(GLcontext *, void *), void(*destroy)(GLcontext *, void *), void(*print)(GLcontext *, void *)) |
| | This function allows modules and drivers to get their own opcodes for extending display list functionality. More...
|
| void GLAPIENTRY | save_Accum (GLenum op, GLfloat value) |
| void GLAPIENTRY | save_AlphaFunc (GLenum func, GLclampf ref) |
| void GLAPIENTRY | save_BindTexture (GLenum target, GLuint texture) |
| void GLAPIENTRY | save_Bitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *pixels) |
| void GLAPIENTRY | save_BlendEquation (GLenum mode) |
| void GLAPIENTRY | save_BlendEquationSeparateEXT (GLenum modeRGB, GLenum modeA) |
| void GLAPIENTRY | save_BlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA) |
| void GLAPIENTRY | save_BlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
| void GLAPIENTRY | _mesa_save_CallList (GLuint list) |
| void GLAPIENTRY | _mesa_save_CallLists (GLsizei n, GLenum type, const GLvoid *lists) |
| void GLAPIENTRY | save_Clear (GLbitfield mask) |
| void GLAPIENTRY | save_ClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
| void GLAPIENTRY | save_ClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| void GLAPIENTRY | save_ClearDepth (GLclampd depth) |
| void GLAPIENTRY | save_ClearIndex (GLfloat c) |
| void GLAPIENTRY | save_ClearStencil (GLint s) |
| void GLAPIENTRY | save_ClipPlane (GLenum plane, const GLdouble *equ) |
| void GLAPIENTRY | save_ColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
| void GLAPIENTRY | save_ColorMaterial (GLenum face, GLenum mode) |
| void GLAPIENTRY | save_ColorTable (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) |
| void GLAPIENTRY | save_ColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params) |
| void GLAPIENTRY | save_ColorTableParameteriv (GLenum target, GLenum pname, const GLint *params) |
| void GLAPIENTRY | save_ColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table) |
| void GLAPIENTRY | save_CopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) |
| void GLAPIENTRY | save_CopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
| void GLAPIENTRY | save_ConvolutionFilter1D (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *filter) |
| void GLAPIENTRY | save_ConvolutionFilter2D (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *filter) |
| void GLAPIENTRY | save_ConvolutionParameteri (GLenum target, GLenum pname, GLint param) |
| void GLAPIENTRY | save_ConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params) |
| void GLAPIENTRY | save_ConvolutionParameterf (GLenum target, GLenum pname, GLfloat param) |
| void GLAPIENTRY | save_ConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params) |
| void GLAPIENTRY | save_CopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) |
| void GLAPIENTRY | save_CopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
| void GLAPIENTRY | save_CopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
| void GLAPIENTRY | save_CopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
| void GLAPIENTRY | save_CopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLint height) |
| void GLAPIENTRY | save_CopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLint height) |
| void GLAPIENTRY | save_CullFace (GLenum mode) |
| void GLAPIENTRY | save_DepthFunc (GLenum func) |
| void GLAPIENTRY | save_DepthMask (GLboolean mask) |
| void GLAPIENTRY | save_DepthRange (GLclampd nearval, GLclampd farval) |
| void GLAPIENTRY | save_Disable (GLenum cap) |
| void GLAPIENTRY | save_DrawBuffer (GLenum mode) |
| void GLAPIENTRY | save_DrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
| void GLAPIENTRY | save_Enable (GLenum cap) |
| void GLAPIENTRY | _mesa_save_EvalMesh1 (GLenum mode, GLint i1, GLint i2) |
| void GLAPIENTRY | _mesa_save_EvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) |
| void GLAPIENTRY | save_Fogfv (GLenum pname, const GLfloat *params) |
| void GLAPIENTRY | save_Fogf (GLenum pname, GLfloat param) |
| void GLAPIENTRY | save_Fogiv (GLenum pname, const GLint *params) |
| void GLAPIENTRY | save_Fogi (GLenum pname, GLint param) |
| void GLAPIENTRY | save_FrontFace (GLenum mode) |
| void GLAPIENTRY | save_Frustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval) |
| void GLAPIENTRY | save_Hint (GLenum target, GLenum mode) |
| void GLAPIENTRY | save_Histogram (GLenum target, GLsizei width, GLenum internalFormat, GLboolean sink) |
| void GLAPIENTRY | save_IndexMask (GLuint mask) |
| void GLAPIENTRY | save_InitNames (void) |
| void GLAPIENTRY | save_Lightfv (GLenum light, GLenum pname, const GLfloat *params) |
| void GLAPIENTRY | save_Lightf (GLenum light, GLenum pname, GLfloat params) |
| void GLAPIENTRY | save_Lightiv (GLenum light, GLenum pname, const GLint *params) |
| void GLAPIENTRY | save_Lighti (GLenum light, GLenum pname, GLint param) |
| void GLAPIENTRY | save_LightModelfv (GLenum pname, const GLfloat *params) |
| void GLAPIENTRY | save_LightModelf (GLenum pname, GLfloat param) |
| void GLAPIENTRY | save_LightModeliv (GLenum pname, const GLint *params) |
| void GLAPIENTRY | save_LightModeli (GLenum pname, GLint param) |
| void GLAPIENTRY | save_LineStipple (GLint factor, GLushort pattern) |
| void GLAPIENTRY | save_LineWidth (GLfloat width) |
| void GLAPIENTRY | save_ListBase (GLuint base) |
| void GLAPIENTRY | save_LoadIdentity (void) |
| void GLAPIENTRY | save_LoadMatrixf (const GLfloat *m) |
| void GLAPIENTRY | save_LoadMatrixd (const GLdouble *m) |
| void GLAPIENTRY | save_LoadName (GLuint name) |
| void GLAPIENTRY | save_LogicOp (GLenum opcode) |
| void GLAPIENTRY | save_Map1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) |
| void GLAPIENTRY | save_Map1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) |
| void GLAPIENTRY | save_Map2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) |
| void GLAPIENTRY | save_Map2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) |
| void GLAPIENTRY | save_MapGrid1f (GLint un, GLfloat u1, GLfloat u2) |
| void GLAPIENTRY | save_MapGrid1d (GLint un, GLdouble u1, GLdouble u2) |
| void GLAPIENTRY | save_MapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) |
| void GLAPIENTRY | save_MapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) |
| void GLAPIENTRY | save_MatrixMode (GLenum mode) |
| void GLAPIENTRY | save_Minmax (GLenum target, GLenum internalFormat, GLboolean sink) |
| void GLAPIENTRY | save_MultMatrixf (const GLfloat *m) |
| void GLAPIENTRY | save_MultMatrixd (const GLdouble *m) |
| void GLAPIENTRY | save_NewList (GLuint list, GLenum mode) |
| void GLAPIENTRY | save_Ortho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval) |
| void GLAPIENTRY | save_PixelMapfv (GLenum map, GLint mapsize, const GLfloat *values) |
| void GLAPIENTRY | save_PixelMapuiv (GLenum map, GLint mapsize, const GLuint *values) |
| void GLAPIENTRY | save_PixelMapusv (GLenum map, GLint mapsize, const GLushort *values) |
| void GLAPIENTRY | save_PixelTransferf (GLenum pname, GLfloat param) |
| void GLAPIENTRY | save_PixelTransferi (GLenum pname, GLint param) |
| void GLAPIENTRY | save_PixelZoom (GLfloat xfactor, GLfloat yfactor) |
| void GLAPIENTRY | save_PointParameterfvEXT (GLenum pname, const GLfloat *params) |
| void GLAPIENTRY | save_PointParameterfEXT (GLenum pname, GLfloat param) |
| void GLAPIENTRY | save_PointParameteriNV (GLenum pname, GLint param) |
| void GLAPIENTRY | save_PointParameterivNV (GLenum pname, const GLint *param) |
| void GLAPIENTRY | save_PointSize (GLfloat size) |
| void GLAPIENTRY | save_PolygonMode (GLenum face, GLenum mode) |
| void GLAPIENTRY | save_PolygonStipple (const GLubyte *pattern) |
| void GLAPIENTRY | save_PolygonOffset (GLfloat factor, GLfloat units) |
| void GLAPIENTRY | save_PolygonOffsetEXT (GLfloat factor, GLfloat bias) |
| void GLAPIENTRY | save_PopAttrib (void) |
| void GLAPIENTRY | save_PopMatrix (void) |
| void GLAPIENTRY | save_PopName (void) |
| void GLAPIENTRY | save_PrioritizeTextures (GLsizei num, const GLuint *textures, const GLclampf *priorities) |
| void GLAPIENTRY | save_PushAttrib (GLbitfield mask) |
| void GLAPIENTRY | save_PushMatrix (void) |
| void GLAPIENTRY | save_PushName (GLuint name) |
| void GLAPIENTRY | save_RasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| void GLAPIENTRY | save_RasterPos2d (GLdouble x, GLdouble y) |
| void GLAPIENTRY | save_RasterPos2f (GLfloat x, GLfloat y) |
| void GLAPIENTRY | save_RasterPos2i (GLint x, GLint y) |
| void GLAPIENTRY | save_RasterPos2s (GLshort x, GLshort y) |
| void GLAPIENTRY | save_RasterPos3d (GLdouble x, GLdouble y, GLdouble z) |
| void GLAPIENTRY | save_RasterPos3f (GLfloat x, GLfloat y, GLfloat z) |
| void GLAPIENTRY | save_RasterPos3i (GLint x, GLint y, GLint z) |
| void GLAPIENTRY | save_RasterPos3s (GLshort x, GLshort y, GLshort z) |
| void GLAPIENTRY | save_RasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| void GLAPIENTRY | save_RasterPos4i (GLint x, GLint y, GLint z, GLint w) |
| void GLAPIENTRY | save_RasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w) |
| void GLAPIENTRY | save_RasterPos2dv (const GLdouble *v) |
| void GLAPIENTRY | save_RasterPos2fv (const GLfloat *v) |
| void GLAPIENTRY | save_RasterPos2iv (const GLint *v) |
| void GLAPIENTRY | save_RasterPos2sv (const GLshort *v) |
| void GLAPIENTRY | save_RasterPos3dv (const GLdouble *v) |
| void GLAPIENTRY | save_RasterPos3fv (const GLfloat *v) |
| void GLAPIENTRY | save_RasterPos3iv (const GLint *v) |
| void GLAPIENTRY | save_RasterPos3sv (const GLshort *v) |
| void GLAPIENTRY | save_RasterPos4dv (const GLdouble *v) |
| void GLAPIENTRY | save_RasterPos4fv (const GLfloat *v) |
| void GLAPIENTRY | save_RasterPos4iv (const GLint *v) |
| void GLAPIENTRY | save_RasterPos4sv (const GLshort *v) |
| void GLAPIENTRY | save_PassThrough (GLfloat token) |
| void GLAPIENTRY | save_ReadBuffer (GLenum mode) |
| void GLAPIENTRY | save_ResetHistogram (GLenum target) |
| void GLAPIENTRY | save_ResetMinmax (GLenum target) |
| void GLAPIENTRY | save_Rotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z) |
| void GLAPIENTRY | save_Rotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z) |
| void GLAPIENTRY | save_Scalef (GLfloat x, GLfloat y, GLfloat z) |
| void GLAPIENTRY | save_Scaled (GLdouble x, GLdouble y, GLdouble z) |
| void GLAPIENTRY | save_Scissor (GLint x, GLint y, GLsizei width, GLsizei height) |
| void GLAPIENTRY | save_ShadeModel (GLenum mode) |
| void GLAPIENTRY | save_StencilFunc (GLenum func, GLint ref, GLuint mask) |
| void GLAPIENTRY | save_StencilMask (GLuint mask) |
| void GLAPIENTRY | save_StencilOp (GLenum fail, GLenum zfail, GLenum zpass) |
| void GLAPIENTRY | save_TexEnvfv (GLenum target, GLenum pname, const GLfloat *params) |
| void GLAPIENTRY | save_TexEnvf (GLenum target, GLenum pname, GLfloat param) |
| void GLAPIENTRY | save_TexEnvi (GLenum target, GLenum pname, GLint param) |
| void GLAPIENTRY | save_TexEnviv (GLenum target, GLenum pname, const GLint *param) |
| void GLAPIENTRY | save_TexGenfv (GLenum coord, GLenum pname, const GLfloat *params) |
| void GLAPIENTRY | save_TexGeniv (GLenum coord, GLenum pname, const GLint *params) |
| void GLAPIENTRY | save_TexGend (GLenum coord, GLenum pname, GLdouble param) |
| void GLAPIENTRY | save_TexGendv (GLenum coord, GLenum pname, const GLdouble *params) |
| void GLAPIENTRY | save_TexGenf (GLenum coord, GLenum pname, GLfloat param) |
| void GLAPIENTRY | save_TexGeni (GLenum coord, GLenum pname, GLint param) |
| void GLAPIENTRY | save_TexParameterfv (GLenum target, GLenum pname, const GLfloat *params) |
| void GLAPIENTRY | save_TexParameterf (GLenum target, GLenum pname, GLfloat param) |
| void GLAPIENTRY | save_TexParameteri (GLenum target, GLenum pname, GLint param) |
| void GLAPIENTRY | save_TexParameteriv (GLenum target, GLenum pname, const GLint *params) |
| void GLAPIENTRY | save_TexImage1D (GLenum target, GLint level, GLint components, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| void GLAPIENTRY | save_TexImage2D (GLenum target, GLint level, GLint components, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| void GLAPIENTRY | save_TexImage3D (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
| void GLAPIENTRY | save_TexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
| void GLAPIENTRY | save_TexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
| void GLAPIENTRY | save_TexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
| void GLAPIENTRY | save_Translatef (GLfloat x, GLfloat y, GLfloat z) |
| void GLAPIENTRY | save_Translated (GLdouble x, GLdouble y, GLdouble z) |
| void GLAPIENTRY | save_Viewport (GLint x, GLint y, GLsizei width, GLsizei height) |
| void GLAPIENTRY | save_WindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| void GLAPIENTRY | save_WindowPos2dMESA (GLdouble x, GLdouble y) |
| void GLAPIENTRY | save_WindowPos2fMESA (GLfloat x, GLfloat y) |
| void GLAPIENTRY | save_WindowPos2iMESA (GLint x, GLint y) |
| void GLAPIENTRY | save_WindowPos2sMESA (GLshort x, GLshort y) |
| void GLAPIENTRY | save_WindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z) |
| void GLAPIENTRY | save_WindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z) |
| void GLAPIENTRY | save_WindowPos3iMESA (GLint x, GLint y, GLint z) |
| void GLAPIENTRY | save_WindowPos3sMESA (GLshort x, GLshort y, GLshort z) |
| void GLAPIENTRY | save_WindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| void GLAPIENTRY | save_WindowPos4iMESA (GLint x, GLint y, GLint z, GLint w) |
| void GLAPIENTRY | save_WindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w) |
| void GLAPIENTRY | save_WindowPos2dvMESA (const GLdouble *v) |
| void GLAPIENTRY | save_WindowPos2fvMESA (const GLfloat *v) |
| void GLAPIENTRY | save_WindowPos2ivMESA (const GLint *v) |
| void GLAPIENTRY | save_WindowPos2svMESA (const GLshort *v) |
| void GLAPIENTRY | save_WindowPos3dvMESA (const GLdouble *v) |
| void GLAPIENTRY | save_WindowPos3fvMESA (const GLfloat *v) |
| void GLAPIENTRY | save_WindowPos3ivMESA (const GLint *v) |
| void GLAPIENTRY | save_WindowPos3svMESA (const GLshort *v) |
| void GLAPIENTRY | save_WindowPos4dvMESA (const GLdouble *v) |
| void GLAPIENTRY | save_WindowPos4fvMESA (const GLfloat *v) |
| void GLAPIENTRY | save_WindowPos4ivMESA (const GLint *v) |
| void GLAPIENTRY | save_WindowPos4svMESA (const GLshort *v) |
| void GLAPIENTRY | save_ActiveTextureARB (GLenum target) |
| void GLAPIENTRY | save_LoadTransposeMatrixdARB (const GLdouble m[16]) |
| void GLAPIENTRY | save_LoadTransposeMatrixfARB (const GLfloat m[16]) |
| void GLAPIENTRY | save_MultTransposeMatrixdARB (const GLdouble m[16]) |
| void GLAPIENTRY | save_MultTransposeMatrixfARB (const GLfloat m[16]) |
| void GLAPIENTRY | save_PixelTexGenSGIX (GLenum mode) |
| void GLAPIENTRY | save_CompressedTexImage1DARB (GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) |
| void GLAPIENTRY | save_CompressedTexImage2DARB (GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) |
| void GLAPIENTRY | save_CompressedTexImage3DARB (GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) |
| void GLAPIENTRY | save_CompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) |
| void GLAPIENTRY | save_CompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) |
| void GLAPIENTRY | save_CompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
| void GLAPIENTRY | save_SampleCoverageARB (GLclampf value, GLboolean invert) |
| void GLAPIENTRY | save_PixelTexGenParameteriSGIS (GLenum target, GLint value) |
| void GLAPIENTRY | save_PixelTexGenParameterfSGIS (GLenum target, GLfloat value) |
| void GLAPIENTRY | save_PixelTexGenParameterivSGIS (GLenum target, const GLint *value) |
| void GLAPIENTRY | save_PixelTexGenParameterfvSGIS (GLenum target, const GLfloat *value) |
| void GLAPIENTRY | save_BindProgramNV (GLenum target, GLuint id) |
| void GLAPIENTRY | save_ExecuteProgramNV (GLenum target, GLuint id, const GLfloat *params) |
| void GLAPIENTRY | save_ProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| void GLAPIENTRY | save_ProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *params) |
| void GLAPIENTRY | save_ProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| void GLAPIENTRY | save_ProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *params) |
| void GLAPIENTRY | save_ProgramParameters4dvNV (GLenum target, GLuint index, GLuint num, const GLdouble *params) |
| void GLAPIENTRY | save_ProgramParameters4fvNV (GLenum target, GLuint index, GLuint num, const GLfloat *params) |
| void GLAPIENTRY | save_LoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program) |
| void GLAPIENTRY | save_RequestResidentProgramsNV (GLsizei num, const GLuint *ids) |
| void GLAPIENTRY | save_TrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform) |
| void GLAPIENTRY | save_ProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| void GLAPIENTRY | save_ProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params) |
| void GLAPIENTRY | save_ProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| void GLAPIENTRY | save_ProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params) |
| void GLAPIENTRY | save_ProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| void GLAPIENTRY | save_ProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte *name, const float v[]) |
| void GLAPIENTRY | save_ProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| void GLAPIENTRY | save_ProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte *name, const double v[]) |
| void GLAPIENTRY | save_ActiveStencilFaceEXT (GLenum face) |
| void GLAPIENTRY | save_DepthBoundsEXT (GLclampd zmin, GLclampd zmax) |
| void GLAPIENTRY | save_ProgramStringARB (GLenum target, GLenum format, GLsizei len, const GLvoid *string) |
| void GLAPIENTRY | save_ProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| void GLAPIENTRY | save_ProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params) |
| void GLAPIENTRY | save_ProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| void GLAPIENTRY | save_ProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params) |
| void | save_Attr1f (GLenum attr, GLfloat x) |
| void | save_Attr2f (GLenum attr, GLfloat x, GLfloat y) |
| void | save_Attr3f (GLenum attr, GLfloat x, GLfloat y, GLfloat z) |
| void | save_Attr4f (GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| void GLAPIENTRY | save_EvalCoord1f (GLfloat x) |
| void GLAPIENTRY | save_EvalCoord1fv (const GLfloat *v) |
| void GLAPIENTRY | save_EvalCoord2f (GLfloat x, GLfloat y) |
| void GLAPIENTRY | save_EvalCoord2fv (const GLfloat *v) |
| void GLAPIENTRY | save_EvalPoint1 (GLint x) |
| void GLAPIENTRY | save_EvalPoint2 (GLint x, GLint y) |
| void GLAPIENTRY | save_Indexf (GLfloat x) |
| void GLAPIENTRY | save_Indexfv (const GLfloat *v) |
| void GLAPIENTRY | save_EdgeFlag (GLboolean x) |
| void GLAPIENTRY | save_EdgeFlagv (const GLboolean *v) |
| void GLAPIENTRY | save_Materialfv (GLenum face, GLenum pname, const GLfloat *param) |
| void GLAPIENTRY | save_Begin (GLenum mode) |
| void GLAPIENTRY | save_End (void) |
| void GLAPIENTRY | save_Rectf (GLfloat a, GLfloat b, GLfloat c, GLfloat d) |
| void GLAPIENTRY | save_Vertex2f (GLfloat x, GLfloat y) |
| void GLAPIENTRY | save_Vertex2fv (const GLfloat *v) |
| void GLAPIENTRY | save_Vertex3f (GLfloat x, GLfloat y, GLfloat z) |
| void GLAPIENTRY | save_Vertex3fv (const GLfloat *v) |
| void GLAPIENTRY | save_Vertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| void GLAPIENTRY | save_Vertex4fv (const GLfloat *v) |
| void GLAPIENTRY | save_TexCoord1f (GLfloat x) |
| void GLAPIENTRY | save_TexCoord1fv (const GLfloat *v) |
| void GLAPIENTRY | save_TexCoord2f (GLfloat x, GLfloat y) |
| void GLAPIENTRY | save_TexCoord2fv (const GLfloat *v) |
| void GLAPIENTRY | save_TexCoord3f (GLfloat x, GLfloat y, GLfloat z) |
| void GLAPIENTRY | save_TexCoord3fv (const GLfloat *v) |
| void GLAPIENTRY | save_TexCoord4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| void GLAPIENTRY | save_TexCoord4fv (const GLfloat *v) |
| void GLAPIENTRY | save_Normal3f (GLfloat x, GLfloat y, GLfloat z) |
| void GLAPIENTRY | save_Normal3fv (const GLfloat *v) |
| void GLAPIENTRY | save_FogCoordfEXT (GLfloat x) |
| void GLAPIENTRY | save_FogCoordfvEXT (const GLfloat *v) |
| void GLAPIENTRY | save_Color3f (GLfloat x, GLfloat y, GLfloat z) |
| void GLAPIENTRY | save_Color3fv (const GLfloat *v) |
| void GLAPIENTRY | save_Color4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| void GLAPIENTRY | save_Color4fv (const GLfloat *v) |
| void GLAPIENTRY | save_SecondaryColor3fEXT (GLfloat x, GLfloat y, GLfloat z) |
| void GLAPIENTRY | save_SecondaryColor3fvEXT (const GLfloat *v) |
| void GLAPIENTRY | save_MultiTexCoord1f (GLenum target, GLfloat x) |
| void GLAPIENTRY | save_MultiTexCoord1fv (GLenum target, const GLfloat *v) |
| void GLAPIENTRY | save_MultiTexCoord2f (GLenum target, GLfloat x, GLfloat y) |
| void GLAPIENTRY | save_MultiTexCoord2fv (GLenum target, const GLfloat *v) |
| void GLAPIENTRY | save_MultiTexCoord3f (GLenum target, GLfloat x, GLfloat y, GLfloat z) |
| void GLAPIENTRY | save_MultiTexCoord3fv (GLenum target, const GLfloat *v) |
| void GLAPIENTRY | save_MultiTexCoord4f (GLenum target, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| void GLAPIENTRY | save_MultiTexCoord4fv (GLenum target, const GLfloat *v) |
| void | enum_error (void) |
| void GLAPIENTRY | save_VertexAttrib1fNV (GLuint index, GLfloat x) |
| void GLAPIENTRY | save_VertexAttrib1fvNV (GLuint index, const GLfloat *v) |
| void GLAPIENTRY | save_VertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y) |
| void GLAPIENTRY | save_VertexAttrib2fvNV (GLuint index, const GLfloat *v) |
| void GLAPIENTRY | save_VertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
| void GLAPIENTRY | save_VertexAttrib3fvNV (GLuint index, const GLfloat *v) |
| void GLAPIENTRY | save_VertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| void GLAPIENTRY | save_VertexAttrib4fvNV (GLuint index, const GLfloat *v) |
| void | _mesa_save_error (GLcontext *ctx, GLenum error, const char *s) |
| void | _mesa_compile_error (GLcontext *ctx, GLenum error, const char *s) |
| GLboolean | islist (GLcontext *ctx, GLuint list) |
| void GLAPIENTRY | execute_list (GLcontext *ctx, GLuint list) |
| GLboolean GLAPIENTRY | _mesa_IsList (GLuint list) |
| void GLAPIENTRY | _mesa_DeleteLists (GLuint list, GLsizei range) |
| GLuint GLAPIENTRY | _mesa_GenLists (GLsizei range) |
| void GLAPIENTRY | _mesa_NewList (GLuint list, GLenum mode) |
| void GLAPIENTRY | _mesa_EndList (void) |
| void GLAPIENTRY | _mesa_CallList (GLuint list) |
| void GLAPIENTRY | _mesa_CallLists (GLsizei n, GLenum type, const GLvoid *lists) |
| void GLAPIENTRY | _mesa_ListBase (GLuint base) |
| void GLAPIENTRY | exec_Finish (void) |
| void GLAPIENTRY | exec_Flush (void) |
| void GLAPIENTRY | exec_GetBooleanv (GLenum pname, GLboolean *params) |
| void GLAPIENTRY | exec_GetClipPlane (GLenum plane, GLdouble *equation) |
| void GLAPIENTRY | exec_GetDoublev (GLenum pname, GLdouble *params) |
| GLenum GLAPIENTRY | exec_GetError (void) |
| void GLAPIENTRY | exec_GetFloatv (GLenum pname, GLfloat *params) |
| void GLAPIENTRY | exec_GetIntegerv (GLenum pname, GLint *params) |
| void GLAPIENTRY | exec_GetLightfv (GLenum light, GLenum pname, GLfloat *params) |
| void GLAPIENTRY | exec_GetLightiv (GLenum light, GLenum pname, GLint *params) |
| void GLAPIENTRY | exec_GetMapdv (GLenum target, GLenum query, GLdouble *v) |
| void GLAPIENTRY | exec_GetMapfv (GLenum target, GLenum query, GLfloat *v) |
| void GLAPIENTRY | exec_GetMapiv (GLenum target, GLenum query, GLint *v) |
| void GLAPIENTRY | exec_GetMaterialfv (GLenum face, GLenum pname, GLfloat *params) |
| void GLAPIENTRY | exec_GetMaterialiv (GLenum face, GLenum pname, GLint *params) |
| void GLAPIENTRY | exec_GetPixelMapfv (GLenum map, GLfloat *values) |
| void GLAPIENTRY | exec_GetPixelMapuiv (GLenum map, GLuint *values) |
| void GLAPIENTRY | exec_GetPixelMapusv (GLenum map, GLushort *values) |
| void GLAPIENTRY | exec_GetPolygonStipple (GLubyte *dest) |
| const GLubyte *GLAPIENTRY | exec_GetString (GLenum name) |
| void GLAPIENTRY | exec_GetTexEnvfv (GLenum target, GLenum pname, GLfloat *params) |
| void GLAPIENTRY | exec_GetTexEnviv (GLenum target, GLenum pname, GLint *params) |
| void GLAPIENTRY | exec_GetTexGendv (GLenum coord, GLenum pname, GLdouble *params) |
| void GLAPIENTRY | exec_GetTexGenfv (GLenum coord, GLenum pname, GLfloat *params) |
| void GLAPIENTRY | exec_GetTexGeniv (GLenum coord, GLenum pname, GLint *params) |
| void GLAPIENTRY | exec_GetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) |
| void GLAPIENTRY | exec_GetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params) |
| void GLAPIENTRY | exec_GetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) |
| void GLAPIENTRY | exec_GetTexParameterfv (GLenum target, GLenum pname, GLfloat *params) |
| void GLAPIENTRY | exec_GetTexParameteriv (GLenum target, GLenum pname, GLint *params) |
| GLboolean GLAPIENTRY | exec_IsEnabled (GLenum cap) |
| void GLAPIENTRY | exec_PixelStoref (GLenum pname, GLfloat param) |
| void GLAPIENTRY | exec_PixelStorei (GLenum pname, GLint param) |
| void GLAPIENTRY | exec_ReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) |
| GLint GLAPIENTRY | exec_RenderMode (GLenum mode) |
| void GLAPIENTRY | exec_FeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer) |
| void GLAPIENTRY | exec_SelectBuffer (GLsizei size, GLuint *buffer) |
| GLboolean GLAPIENTRY | exec_AreTexturesResident (GLsizei n, const GLuint *texName, GLboolean *residences) |
| void GLAPIENTRY | exec_ColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) |
| void GLAPIENTRY | exec_DeleteTextures (GLsizei n, const GLuint *texName) |
| void GLAPIENTRY | exec_DisableClientState (GLenum cap) |
| void GLAPIENTRY | exec_EdgeFlagPointer (GLsizei stride, const GLvoid *vptr) |
| void GLAPIENTRY | exec_EnableClientState (GLenum cap) |
| void GLAPIENTRY | exec_GenTextures (GLsizei n, GLuint *texName) |
| void GLAPIENTRY | exec_GetPointerv (GLenum pname, GLvoid **params) |
| void GLAPIENTRY | exec_IndexPointer (GLenum type, GLsizei stride, const GLvoid *ptr) |
| void GLAPIENTRY | exec_InterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer) |
| GLboolean GLAPIENTRY | exec_IsTexture (GLuint texture) |
| void GLAPIENTRY | exec_NormalPointer (GLenum type, GLsizei stride, const GLvoid *ptr) |
| void GLAPIENTRY | exec_PopClientAttrib (void) |
| void GLAPIENTRY | exec_PushClientAttrib (GLbitfield mask) |
| void GLAPIENTRY | exec_TexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) |
| void GLAPIENTRY | exec_GetCompressedTexImageARB (GLenum target, GLint level, GLvoid *img) |
| void GLAPIENTRY | exec_VertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) |
| void GLAPIENTRY | exec_CopyConvolutionFilter1D (GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width) |
| void GLAPIENTRY | exec_CopyConvolutionFilter2D (GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height) |
| void GLAPIENTRY | exec_GetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *data) |
| void GLAPIENTRY | exec_GetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params) |
| void GLAPIENTRY | exec_GetColorTableParameteriv (GLenum target, GLenum pname, GLint *params) |
| void GLAPIENTRY | exec_GetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image) |
| void GLAPIENTRY | exec_GetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params) |
| void GLAPIENTRY | exec_GetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params) |
| void GLAPIENTRY | exec_GetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) |
| void GLAPIENTRY | exec_GetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params) |
| void GLAPIENTRY | exec_GetHistogramParameteriv (GLenum target, GLenum pname, GLint *params) |
| void GLAPIENTRY | exec_GetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) |
| void GLAPIENTRY | exec_GetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params) |
| void GLAPIENTRY | exec_GetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params) |
| void GLAPIENTRY | exec_GetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) |
| void GLAPIENTRY | exec_SeparableFilter2D (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) |
| void GLAPIENTRY | exec_GetPixelTexGenParameterivSGIS (GLenum target, GLint *value) |
| void GLAPIENTRY | exec_GetPixelTexGenParameterfvSGIS (GLenum target, GLfloat *value) |
| void GLAPIENTRY | exec_ColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) |
| void GLAPIENTRY | exec_EdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean *ptr) |
| void GLAPIENTRY | exec_IndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) |
| void GLAPIENTRY | exec_NormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) |
| void GLAPIENTRY | exec_TexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) |
| void GLAPIENTRY | exec_VertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) |
| void GLAPIENTRY | exec_LockArraysEXT (GLint first, GLsizei count) |
| void GLAPIENTRY | exec_UnlockArraysEXT (void) |
| void GLAPIENTRY | exec_ResizeBuffersMESA (void) |
| void GLAPIENTRY | exec_ClientActiveTextureARB (GLenum target) |
| void GLAPIENTRY | exec_SecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) |
| void GLAPIENTRY | exec_FogCoordPointerEXT (GLenum type, GLsizei stride, const GLvoid *ptr) |
| void GLAPIENTRY | exec_MultiDrawArraysEXT (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount) |
| void GLAPIENTRY | exec_MultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) |
| void GLAPIENTRY | exec_MultiModeDrawArraysIBM (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride) |
| void GLAPIENTRY | exec_MultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei primcount, GLint modestride) |
| void | _mesa_init_dlist_table (struct _glapi_table *table, GLuint tableSize) |
| | Setup the given dispatch table to point to Mesa's display list building functions. More...
|
| const char * | enum_string (GLenum k) |
| void GLAPIENTRY | print_list (GLcontext *ctx, GLuint list) |
| void | _mesa_save_vtxfmt_init (GLvertexformat *vfmt) |
| void | _mesa_init_display_list (GLcontext *ctx) |
Variables |
| GLuint | InstSize [OPCODE_END_OF_LIST+1] |
| | Number of nodes of storage needed for each instruction. More...
|