Functions |
| void GLAPIENTRY | _mesa_Frustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval) |
| | Apply a perspective projection matrix. More...
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| void GLAPIENTRY | _mesa_Ortho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval) |
| | Apply an orthographic projection matrix. More...
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| void GLAPIENTRY | _mesa_PushMatrix (void) |
| | Push the current matrix stack. More...
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| void GLAPIENTRY | _mesa_PopMatrix (void) |
| | Pop the current matrix stack. More...
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| void GLAPIENTRY | _mesa_LoadIdentity (void) |
| | Replace the current matrix with the identity matrix. More...
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| void GLAPIENTRY | _mesa_LoadMatrixf (const GLfloat *m) |
| | Replace the current matrix with a given matrix. More...
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| void GLAPIENTRY | _mesa_LoadMatrixd (const GLdouble *m) |
| void GLAPIENTRY | _mesa_MatrixMode (GLenum mode) |
| | Set the current matrix stack. More...
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| void GLAPIENTRY | _mesa_MultMatrixf (const GLfloat *m) |
| | Multiply the current matrix with a given matrix. More...
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| void GLAPIENTRY | _mesa_MultMatrixd (const GLdouble *m) |
| void GLAPIENTRY | _mesa_Rotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z) |
| | Multiply the current matrix with a rotation matrix. More...
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| void GLAPIENTRY | _mesa_Rotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z) |
| void GLAPIENTRY | _mesa_Scalef (GLfloat x, GLfloat y, GLfloat z) |
| | Multiply the current matrix with a general scaling matrix. More...
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| void GLAPIENTRY | _mesa_Scaled (GLdouble x, GLdouble y, GLdouble z) |
| void GLAPIENTRY | _mesa_Translatef (GLfloat x, GLfloat y, GLfloat z) |
| | Multiply the current matrix with a general scaling matrix. More...
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| void GLAPIENTRY | _mesa_Translated (GLdouble x, GLdouble y, GLdouble z) |
| void GLAPIENTRY | _mesa_LoadTransposeMatrixfARB (const GLfloat *m) |
| void GLAPIENTRY | _mesa_LoadTransposeMatrixdARB (const GLdouble *m) |
| void GLAPIENTRY | _mesa_MultTransposeMatrixfARB (const GLfloat *m) |
| void GLAPIENTRY | _mesa_MultTransposeMatrixdARB (const GLdouble *m) |
| void GLAPIENTRY | _mesa_Viewport (GLint x, GLint y, GLsizei width, GLsizei height) |
| | Set the viewport. More...
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| void | _mesa_set_viewport (GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height) |
| | Set new viewport parameters and update derived state (the _WindowMap matrix). More...
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| void GLAPIENTRY | _mesa_DepthRange (GLclampd nearval, GLclampd farval) |
| void | _mesa_init_matrix (GLcontext *ctx) |
| | Initialize the context matrix data. More...
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| void | _mesa_init_transform (GLcontext *ctx) |
| | Initialize the context transform attribute group. More...
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| void | _mesa_init_viewport (GLcontext *ctx) |
| | Initialize the context viewport attribute group. More...
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| void | _mesa_free_matrix_data (GLcontext *ctx) |
| | Free the context matrix data. More...
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| void | _mesa_free_viewport_data (GLcontext *ctx) |
| | Free the context viewport attribute group data. More...
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| void | _mesa_update_modelview_project (GLcontext *ctx, GLuint newstate) |
| | Updates the combined modelview-projection matrix. More...
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