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gl_selection Struct Reference

Selection attributes. More...

#include <mtypes.h>


Data Fields

GLuint * Buffer
 selection buffer. More...

GLuint BufferSize
 size of the selection buffer. More...

GLuint BufferCount
 number of values in the selection buffer. More...

GLuint Hits
 number of records in the selection buffer. More...

GLuint NameStackDepth
 name stack depth. More...

GLuint NameStack [MAX_NAME_STACK_DEPTH]
 name stack. More...

GLboolean HitFlag
 hit flag. More...

GLfloat HitMinZ
 minimum hit depth. More...

GLfloat HitMaxZ
 maximum hit depth. More...


Detailed Description

Selection attributes.


Field Documentation

GLuint* gl_selection::Buffer
 

selection buffer.

GLuint gl_selection::BufferCount
 

number of values in the selection buffer.

GLuint gl_selection::BufferSize
 

size of the selection buffer.

GLboolean gl_selection::HitFlag
 

hit flag.

GLfloat gl_selection::HitMaxZ
 

maximum hit depth.

GLfloat gl_selection::HitMinZ
 

minimum hit depth.

GLuint gl_selection::Hits
 

number of records in the selection buffer.

GLuint gl_selection::NameStack[MAX_NAME_STACK_DEPTH]
 

name stack.

GLuint gl_selection::NameStackDepth
 

name stack depth.


The documentation for this struct was generated from the following file:
Generated on Sun May 16 15:55:13 2004 for Mesa Core by doxygen1.2.13.1 written by Dimitri van Heesch, © 1997-2001