#include <mtypes.h>
Data Fields | |
| _glthread_Mutex | Mutex |
| for thread safety. More... | |
| GLint | RefCount |
| Reference count. More... | |
| _mesa_HashTable * | DisplayList |
| Display lists hash table. More... | |
| _mesa_HashTable * | TexObjects |
| Texture objects hash table. More... | |
| gl_texture_object * | TexObjectList |
| Linked list of texture objects. More... | |
| _mesa_HashTable * | BufferObjects |
| void * | DriverData |
| Device driver shared state. More... | |
Default texture objects (shared by all multi-texture units) | |
| gl_texture_object * | Default1D |
| gl_texture_object * | Default2D |
| gl_texture_object * | Default3D |
| gl_texture_object * | DefaultCubeMap |
| gl_texture_object * | DefaultRect |
GL_NV_vertex/_program | |
| _mesa_HashTable * | Programs |
| program * | DefaultVertexProgram |
| program * | DefaultFragmentProgram |
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Display lists hash table.
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Device driver shared state.
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for thread safety.
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Reference count.
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Linked list of texture objects.
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Texture objects hash table.
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1.2.13.1 written by Dimitri van Heesch,
© 1997-2001