#include <mtypes.h>
Data Fields | |
| GLuint | Enabled |
| bitmask of TEXTURE_*_BIT flags. More... | |
| GLuint | _ReallyEnabled |
| 0 or exactly one of TEXTURE_*_BIT flags. More... | |
| GLenum | EnvMode |
| GL_MODULATE, GL_DECAL, GL_BLEND, etc. More... | |
| GLfloat | EnvColor [4] |
| GLuint | TexGenEnabled |
| Bitwise-OR of [STRQ]_BIT values. More... | |
| GLuint | _GenBitS |
| GLuint | _GenBitT |
| GLuint | _GenBitR |
| GLuint | _GenBitQ |
| GLuint | _GenFlags |
| bitwise or of GenBit[STRQ]. More... | |
| GLfloat | ObjectPlaneS [4] |
| GLfloat | ObjectPlaneT [4] |
| GLfloat | ObjectPlaneR [4] |
| GLfloat | ObjectPlaneQ [4] |
| GLfloat | EyePlaneS [4] |
| GLfloat | EyePlaneT [4] |
| GLfloat | EyePlaneR [4] |
| GLfloat | EyePlaneQ [4] |
| GLfloat | LodBias |
| for biasing mipmap levels. More... | |
| gl_tex_env_combine_state | Combine |
| gl_tex_env_combine_state | _EnvMode |
Derived state based on EnvMode and the BaseFormat of the currently enabled texture. More... | |
| gl_tex_env_combine_state * | _CurrentCombine |
| Currently enabled combiner state. More... | |
| gl_texture_object * | Current1D |
| gl_texture_object * | Current2D |
| gl_texture_object * | Current3D |
| gl_texture_object * | CurrentCubeMap |
| GL_ARB_texture_cube_map. More... | |
| gl_texture_object * | CurrentRect |
| GL_NV_texture_rectangle. More... | |
| gl_texture_object * | _Current |
| Points to really enabled tex obj. More... | |
| gl_texture_object | Saved1D |
| only used by glPush/PopAttrib. More... | |
| gl_texture_object | Saved2D |
| gl_texture_object | Saved3D |
| gl_texture_object | SavedCubeMap |
| gl_texture_object | SavedRect |
| gl_color_table | ColorTable |
| gl_color_table | ProxyColorTable |
| GLboolean | ColorTableEnabled |
Tex coord generation mode | |
Either GL_OBJECT_LINEAR, GL_EYE_LINEAR or GL_SPHERE_MAP. | |
| GLenum | GenModeS |
| GLenum | GenModeT |
| GLenum | GenModeR |
| GLenum | GenModeQ |
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Points to really enabled tex obj.
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Currently enabled combiner state. |
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Derived state based on
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bitwise or of GenBit[STRQ].
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0 or exactly one of TEXTURE_*_BIT flags.
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GL_ARB_texture_cube_map.
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GL_NV_texture_rectangle.
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bitmask of TEXTURE_*_BIT flags.
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GL_MODULATE, GL_DECAL, GL_BLEND, etc.
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for biasing mipmap levels.
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only used by glPush/PopAttrib.
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Bitwise-OR of [STRQ]_BIT values.
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1.2.13.1 written by Dimitri van Heesch,
© 1997-2001