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gl_transform_attrib Struct Reference

Transformation attributes. More...

#include <mtypes.h>


Data Fields

GLenum MatrixMode
 Matrix mode. More...

GLfloat EyeUserPlane [MAX_CLIP_PLANES][4]
 User clip planes. More...

GLfloat _ClipUserPlane [MAX_CLIP_PLANES][4]
 derived. More...

GLuint ClipPlanesEnabled
 on/off bitmask. More...

GLboolean Normalize
 Normalize all normals? More...

GLboolean RescaleNormals
 GL_EXT_rescale_normal. More...

GLboolean RasterPositionUnclipped
 GL_IBM_rasterpos_clip. More...

GLboolean CullVertexFlag
 True if GL_CULL_VERTEX_EXT is enabled. More...

GLfloat CullEyePos [4]
GLfloat CullObjPos [4]


Detailed Description

Transformation attributes.


Field Documentation

GLfloat gl_transform_attrib::_ClipUserPlane[MAX_CLIP_PLANES][4]
 

derived.

GLuint gl_transform_attrib::ClipPlanesEnabled
 

on/off bitmask.

GLfloat gl_transform_attrib::CullEyePos[4]
 

GLfloat gl_transform_attrib::CullObjPos[4]
 

GLboolean gl_transform_attrib::CullVertexFlag
 

True if GL_CULL_VERTEX_EXT is enabled.

GLfloat gl_transform_attrib::EyeUserPlane[MAX_CLIP_PLANES][4]
 

User clip planes.

GLenum gl_transform_attrib::MatrixMode
 

Matrix mode.

GLboolean gl_transform_attrib::Normalize
 

Normalize all normals?

GLboolean gl_transform_attrib::RasterPositionUnclipped
 

GL_IBM_rasterpos_clip.

GLboolean gl_transform_attrib::RescaleNormals
 

GL_EXT_rescale_normal.


The documentation for this struct was generated from the following file:
Generated on Sun May 16 15:55:13 2004 for Mesa Core by doxygen1.2.13.1 written by Dimitri van Heesch, © 1997-2001