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mesa_list_state Struct Reference

#include <mtypes.h>


Data Fields

GLuint CallDepth
 Current recursion calling depth. More...

NodeCurrentListPtr
 Head of list being compiled. More...

GLuint CurrentListNum
 Number of the list being compiled. More...

NodeCurrentBlock
 Pointer to current block of nodes. More...

GLuint CurrentPos
 Index into current block of nodes. More...

GLvertexformat ListVtxfmt
GLubyte ActiveAttribSize [VERT_ATTRIB_MAX]
GLfloat CurrentAttrib [VERT_ATTRIB_MAX][4]
GLubyte ActiveMaterialSize [MAT_ATTRIB_MAX]
GLfloat CurrentMaterial [MAT_ATTRIB_MAX][4]
GLubyte ActiveIndex
GLfloat CurrentIndex
GLubyte ActiveEdgeFlag
GLboolean CurrentEdgeFlag


Field Documentation

GLubyte mesa_list_state::ActiveAttribSize[VERT_ATTRIB_MAX]
 

GLubyte mesa_list_state::ActiveEdgeFlag
 

GLubyte mesa_list_state::ActiveIndex
 

GLubyte mesa_list_state::ActiveMaterialSize[MAT_ATTRIB_MAX]
 

GLuint mesa_list_state::CallDepth
 

Current recursion calling depth.

GLfloat mesa_list_state::CurrentAttrib[VERT_ATTRIB_MAX][4]
 

Node* mesa_list_state::CurrentBlock
 

Pointer to current block of nodes.

GLboolean mesa_list_state::CurrentEdgeFlag
 

GLfloat mesa_list_state::CurrentIndex
 

GLuint mesa_list_state::CurrentListNum
 

Number of the list being compiled.

Node* mesa_list_state::CurrentListPtr
 

Head of list being compiled.

GLfloat mesa_list_state::CurrentMaterial[MAT_ATTRIB_MAX][4]
 

GLuint mesa_list_state::CurrentPos
 

Index into current block of nodes.

GLvertexformat mesa_list_state::ListVtxfmt
 


The documentation for this struct was generated from the following file:
Generated on Sun May 16 15:55:13 2004 for Mesa Core by doxygen1.2.13.1 written by Dimitri van Heesch, © 1997-2001