#include <s_context.h>
Data Fields | |
| GLchan | rgb [MAX_WIDTH][3] |
| GLchan | rgba [MAX_WIDTH][4] |
| GLuint | index [MAX_WIDTH] |
| GLchan | spec [MAX_WIDTH][4] |
| GLint | x [MAX_WIDTH] |
| X/Y used for point/line rendering only. More... | |
| GLint | y [MAX_WIDTH] |
| X/Y used for point/line rendering only. More... | |
| GLdepth | z [MAX_WIDTH] |
| GLfloat | fog [MAX_WIDTH] |
| GLfloat | texcoords [MAX_TEXTURE_COORD_UNITS][MAX_WIDTH][4] |
| GLfloat | lambda [MAX_TEXTURE_COORD_UNITS][MAX_WIDTH] |
| GLfloat | coverage [MAX_WIDTH] |
| GLubyte | mask [MAX_WIDTH] |
| This mask indicates if fragment is alive or culled. More... | |
These will either be computed from the x/xStep values above or filled in by glDraw/CopyPixels, etc. These arrays are separated out of sw_span to conserve memory.
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This mask indicates if fragment is alive or culled.
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X/Y used for point/line rendering only.
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X/Y used for point/line rendering only.
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1.2.13.1 written by Dimitri van Heesch,
© 1997-2001