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Mesa Transform and Lighting (tnl) Data Structures

Here are the data structures with brief descriptions:
_tnl_dynfn
_tnl_dynfn_generators
_tnl_dynfn_lists
fog_stage_data
light_stage_data
loopback_attr
material_cursor
normal_stage_data
point_stage_data
texgen_stage_data
texmat_stage_data
tnl_attr_map
tnl_clipspaceUsed to describe conversion of vertex arrays to vertex structures
tnl_clipspace_attrDescribes how to convert/move a vertex attribute from a vertex array to a vertex structure
tnl_copied_vtx
tnl_device_driver
tnl_eval
tnl_eval1_map
tnl_eval2_map
tnl_pipelineContains the array of all pipeline stages
tnl_pipeline_stageDescribes an individual operation on the pipeline
tnl_prim
tnl_primitive_store
tnl_save
tnl_vertex_arrays
tnl_vertex_list
tnl_vertex_store
tnl_vtx
TNLcontextContext state for T&L context
vertex_bufferContains the current state of a running pipeline
vertex_stage_data
vp_stage_data

Generated on Sun May 16 15:55:27 2004 for Mesa Transform and Lighting (tnl) by doxygen1.2.13.1 written by Dimitri van Heesch, © 1997-2001