| t_array_api.c | Vertex array API functions (glDrawArrays, etc) |
| t_array_api.h | |
| t_array_import.c | |
| t_array_import.h | |
| t_context.c | |
| t_context.h | TnL module datatypes and definitions |
| t_pipeline.c | |
| t_pipeline.h | |
| t_save_api.c | |
| t_save_api.h | |
| t_save_loopback.c | |
| t_save_playback.c | |
| t_vb_cliptmp.h | |
| t_vb_cull.c | |
| t_vb_fog.c | |
| t_vb_light.c | |
| t_vb_lighttmp.h | |
| t_vb_normals.c | |
| t_vb_points.c | |
| t_vb_program.c | Pipeline stage for executing NVIDIA vertex programs |
| t_vb_render.c | |
| t_vb_rendertmp.h | |
| t_vb_texgen.c | |
| t_vb_texmat.c | |
| t_vb_vertex.c | |
| t_vertex.c | |
| t_vertex.h | |
| t_vtx_api.c | |
| t_vtx_api.h | |
| t_vtx_eval.c | |
| t_vtx_exec.c | |
| t_vtx_generic.c | |
| t_vtx_x86.c | |
| tnl.h |
1.2.13.1 written by Dimitri van Heesch,
© 1997-2001