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TNLcontext Struct Reference

Context state for T&L context. More...

#include <t_context.h>


Data Fields

tnl_device_driver Driver
tnl_vtx vtx
tnl_save save
tnl_pipeline pipeline
vertex_buffer vb
tnl_vertex_arrays vtx_inputs
tnl_vertex_arrays save_inputs
tnl_vertex_arrays current
tnl_vertex_arrays array_inputs
tnl_clipspace clipspace
GLboolean NeedNdcCoords
GLboolean LoopbackDListCassettes
GLboolean CalcDListNormalLengths
GLboolean IsolateMaterials
GLboolean AllowVertexFog
GLboolean AllowPixelFog
GLboolean AllowCodegen
GLboolean _DoVertexFog
GLuint render_inputs
GLvertexformat exec_vtxfmt
GLvertexformat save_vtxfmt


Detailed Description

Context state for T&L context.


Field Documentation

GLboolean TNLcontext::_DoVertexFog
 

GLboolean TNLcontext::AllowCodegen
 

GLboolean TNLcontext::AllowPixelFog
 

GLboolean TNLcontext::AllowVertexFog
 

struct tnl_vertex_arrays TNLcontext::array_inputs
 

GLboolean TNLcontext::CalcDListNormalLengths
 

struct tnl_clipspace TNLcontext::clipspace
 

struct tnl_vertex_arrays TNLcontext::current
 

struct tnl_device_driver TNLcontext::Driver
 

GLvertexformat TNLcontext::exec_vtxfmt
 

GLboolean TNLcontext::IsolateMaterials
 

GLboolean TNLcontext::LoopbackDListCassettes
 

GLboolean TNLcontext::NeedNdcCoords
 

struct tnl_pipeline TNLcontext::pipeline
 

GLuint TNLcontext::render_inputs
 

struct tnl_save TNLcontext::save
 

struct tnl_vertex_arrays TNLcontext::save_inputs
 

GLvertexformat TNLcontext::save_vtxfmt
 

struct vertex_buffer TNLcontext::vb
 

struct tnl_vtx TNLcontext::vtx
 

struct tnl_vertex_arrays TNLcontext::vtx_inputs
 


The documentation for this struct was generated from the following file:
Generated on Sun May 16 15:55:27 2004 for Mesa Transform and Lighting (tnl) by doxygen1.2.13.1 written by Dimitri van Heesch, © 1997-2001