#include <t_context.h>
Data Fields | |
| void(* | RunPipeline )(GLcontext *ctx) |
| void(* | NotifyMaterialChange )(GLcontext *ctx) |
| GLboolean(* | NotifyBegin )(GLcontext *ctx, GLenum p) |
| struct { | |
| void(* Start )(GLcontext *ctx) | |
| void(* Finish )(GLcontext *ctx) | |
| void(* PrimitiveNotify )(GLcontext *ctx, GLenum mode) | |
| interp_func Interp | |
| copy_pv_func CopyPV | |
| void(* ClippedPolygon )(GLcontext *ctx, const GLuint *elts, GLuint n) | |
| void(* ClippedLine )(GLcontext *ctx, GLuint v0, GLuint v1) | |
| points_func Points | |
| line_func Line | |
| triangle_func Triangle | |
| quad_func Quad | |
| render_func * PrimTabVerts | |
| render_func * PrimTabElts | |
| void(* ResetLineStipple )(GLcontext *ctx) | |
| setup_func BuildVertices | |
| GLboolean(* Multipass )(GLcontext *ctx, GLuint passno) | |
| } | Render |
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1.2.13.1 written by Dimitri van Heesch,
© 1997-2001